Hi all,
I am working with shader model 3(vs_3_0) and i want to set the sampler in vertex shader.... I am trying to do it by using SetTexture on the device. I am setting the samplers in pixel shader (s0-s4) and is working perfectly fine but i am not able to do it in vertex shader.....(http://msdn.microsoft.com/en-us/library/bb206339.aspx) i used stage D3DVERTEXTEXTURESAMPLER0 with settexture but of no use.... I am using IDirect3dVertexshader9 to make my pixel shader..
Plz help me in this regard.
Thanks in advance.